TrinityCore
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boss_tuten_kash.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18/*
19 * Timers requires update
20 */
21
22#include "ScriptMgr.h"
23#include "ScriptedCreature.h"
24#include "razorfen_downs.h"
25
33
39
40// 7355 - Tuten'kash
41struct boss_tuten_kash : public BossAI
42{
43 boss_tuten_kash(Creature* creature) : BossAI(creature, DATA_TUTEN_KASH) { }
44
45 void Reset() override
46 {
47 _Reset();
50 }
51
58
59 void UpdateAI(uint32 diff) override
60 {
61 if (!UpdateVictim())
62 return;
63
64 events.Update(diff);
65
67 return;
68
69 while (uint32 eventId = events.ExecuteEvent())
70 {
71 switch (eventId)
72 {
73 case EVENT_WEB_SPRAY:
75 events.Repeat(15s, 25s);
76 break;
79 events.Repeat(15s, 25s);
80 break;
81 default:
82 break;
83 }
84
86 return;
87 }
88
90 }
91};
92
uint32_t uint32
Definition Define.h:133
@ UNIT_STATE_CASTING
Definition Unit.h:235
TutenkashEvents
@ EVENT_WEB_SPRAY
@ EVENT_CURSE_OF_TUTENKASH
TutenkashSpells
@ SPELL_VIRULENT_POISON
@ SPELL_THRASH
@ SPELL_CURSE_OF_TUTENKASH
@ SPELL_WEB_SPRAY
void AddSC_boss_tuten_kash()
void JustEngagedWith(Unit *who) override
EventMap events
bool UpdateVictim()
Creature *const me
Definition CreatureAI.h:82
void Update(uint32 time)
Definition EventMap.h:67
void Repeat(Milliseconds time)
Definition EventMap.cpp:63
EventId ExecuteEvent()
Definition EventMap.cpp:73
void ScheduleEvent(EventId eventId, Milliseconds time, GroupIndex group=0u, PhaseIndex phase=0u)
Definition EventMap.cpp:36
void DoMeleeAttackIfReady()
Definition UnitAI.cpp:54
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.h:241
Definition Unit.h:769
bool HasUnitState(const uint32 f) const
Definition Unit.h:876
#define RegisterRazorfenDownsCreatureAI(ai_name)
@ DATA_TUTEN_KASH
void Reset() override
boss_tuten_kash(Creature *creature)
void UpdateAI(uint32 diff) override
void JustEngagedWith(Unit *who) override