TrinityCore
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Trinity::GameObjectWorker< Functor > Struct Template Reference

#include <GridNotifiers.h>

Public Member Functions

 GameObjectWorker (WorldObject const *searcher, Functor &func)
 
void Visit (GameObjectMapType &m)
 
template<class NOT_INTERESTED >
void Visit (GridRefManager< NOT_INTERESTED > &)
 

Private Attributes

Functor & _func
 
uint32 _phaseMask
 

Detailed Description

template<class Functor>
struct Trinity::GameObjectWorker< Functor >

Definition at line 377 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ GameObjectWorker()

template<class Functor >
Trinity::GameObjectWorker< Functor >::GameObjectWorker ( WorldObject const *  searcher,
Functor &  func 
)
inline

Definition at line 379 of file GridNotifiers.h.

Member Function Documentation

◆ Visit() [1/2]

template<class Functor >
void Trinity::GameObjectWorker< Functor >::Visit ( GameObjectMapType m)
inline

Definition at line 382 of file GridNotifiers.h.

+ Here is the call graph for this function:

◆ Visit() [2/2]

template<class Functor >
template<class NOT_INTERESTED >
void Trinity::GameObjectWorker< Functor >::Visit ( GridRefManager< NOT_INTERESTED > &  )
inline

Definition at line 389 of file GridNotifiers.h.

Member Data Documentation

◆ _func

template<class Functor >
Functor& Trinity::GameObjectWorker< Functor >::_func
private

Definition at line 392 of file GridNotifiers.h.

◆ _phaseMask

template<class Functor >
uint32 Trinity::GameObjectWorker< Functor >::_phaseMask
private

Definition at line 393 of file GridNotifiers.h.


The documentation for this struct was generated from the following file: