WorldPacket const * Write() override
std::vector< ClientGossipOptions > GossipOptions
std::vector< ClientGossipText > GossipText
TaggedPosition< Position::XY > Pos
WorldPacket const * Write() override
int32 TrainerFailedReason
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
std::vector< TrainerListSpell > Spells
WorldPacket const * Write() override
std::vector< VendorItem > Items
ByteBuffer & operator<<(ByteBuffer &data, ClientGossipOptions const &gossipOption)