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TrinityCore
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#include "UpdateFieldFlags.h"
Include dependency graph for UpdateFieldFlags.cpp:Go to the source code of this file.
| uint32 CorpseUpdateFieldFlags[CORPSE_END] |
Definition at line 1530 of file UpdateFieldFlags.cpp.
| uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END] |
Definition at line 1514 of file UpdateFieldFlags.cpp.
| uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END] |
Definition at line 1492 of file UpdateFieldFlags.cpp.
| uint32 ItemUpdateFieldFlags[CONTAINER_END] |
Definition at line 20 of file UpdateFieldFlags.cpp.
| uint32 UnitUpdateFieldFlags[PLAYER_END] |
Definition at line 162 of file UpdateFieldFlags.cpp.