#include <BattlegroundAB.h>
Definition at line 268 of file BattlegroundAB.h.
◆ BattlegroundABScore()
BattlegroundABScore::BattlegroundABScore |
( |
ObjectGuid |
playerGuid | ) |
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inlineprotected |
◆ BuildObjectivesBlock()
◆ GetAttr1()
uint32 BattlegroundABScore::GetAttr1 |
( |
| ) |
const |
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inlineoverrideprotectedvirtual |
◆ GetAttr2()
uint32 BattlegroundABScore::GetAttr2 |
( |
| ) |
const |
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inlineoverrideprotectedvirtual |
◆ UpdateScore()
void BattlegroundABScore::UpdateScore |
( |
uint32 |
type, |
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uint32 |
value |
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) |
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inlineoverrideprotectedvirtual |
◆ BattlegroundAB
◆ BasesAssaulted
uint32 BattlegroundABScore::BasesAssaulted |
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protected |
◆ BasesDefended
uint32 BattlegroundABScore::BasesDefended |
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protected |
The documentation for this struct was generated from the following files: