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NGrid.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef TRINITY_NGRID_H
19#define TRINITY_NGRID_H
20
24#include "Grid.h"
25#include "GridReference.h"
26#include "Timer.h"
27#include "Util.h"
28
29#define DEFAULT_VISIBILITY_NOTIFY_PERIOD 1000
30
32{
33public:
34 GridInfo();
35 GridInfo(time_t expiry, bool unload = true);
36 TimeTracker const& getTimeTracker() const { return i_timer; }
37 bool getUnloadLock() const { return i_unloadActiveLockCount || i_unloadExplicitLock || i_unloadReferenceLock; }
38 void setUnloadExplicitLock(bool on) { i_unloadExplicitLock = on; }
39 void setUnloadReferenceLock(bool on) { i_unloadReferenceLock = on; }
40 void incUnloadActiveLock() { ++i_unloadActiveLockCount; }
41 void decUnloadActiveLock() { if (i_unloadActiveLockCount) --i_unloadActiveLockCount; }
42
43 void setTimer(TimeTracker const& pTimer) { i_timer = pTimer; }
44 void ResetTimeTracker(time_t interval) { i_timer.Reset(interval); }
45 void UpdateTimeTracker(time_t diff) { i_timer.Update(diff); }
46 PeriodicTimer& getRelocationTimer() { return vis_Update; }
47private:
50
51 uint16 i_unloadActiveLockCount; // lock from active object spawn points (prevent clone loading)
52 bool i_unloadExplicitLock : 1; // explicit manual lock or config setting
53 bool i_unloadReferenceLock : 1; // lock from instance map copy
54};
55
64
65template
66<
67uint32 N,
68class ACTIVE_OBJECT,
69class WORLD_OBJECT_TYPES,
70class GRID_OBJECT_TYPES
71>
72class NGrid
73{
74 public:
76 NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload = true) :
77 i_gridId(id), i_GridInfo(GridInfo(expiry, unload)), i_x(x), i_y(y),
79 { }
80
81 GridType& GetGridType(const uint32 x, const uint32 y)
82 {
83 ASSERT(x < N && y < N);
84 return i_cells[x][y];
85 }
86
87 GridType const& GetGridType(const uint32 x, const uint32 y) const
88 {
89 ASSERT(x < N && y < N);
90 return i_cells[x][y];
91 }
92
93 uint32 GetGridId(void) const { return i_gridId; }
94 grid_state_t GetGridState(void) const { return i_cellstate; }
96 int32 getX() const { return i_x; }
97 int32 getY() const { return i_y; }
98
104 void setGridObjectDataLoaded(bool pLoaded) { i_GridObjectDataLoaded = pLoaded; }
105
108 bool getUnloadLock() const { return i_GridInfo.getUnloadLock(); }
113 void ResetTimeTracker(time_t interval) { i_GridInfo.ResetTimeTracker(interval); }
114 void UpdateTimeTracker(time_t diff) { i_GridInfo.UpdateTimeTracker(diff); }
115
116 /*
117 template<class SPECIFIC_OBJECT> void AddWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
118 {
119 GetGridType(x, y).AddWorldObject(obj);
120 }
121
122 template<class SPECIFIC_OBJECT> void RemoveWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
123 {
124 GetGridType(x, y).RemoveWorldObject(obj);
125 }
126
127 template<class SPECIFIC_OBJECT> void AddGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
128 {
129 GetGridType(x, y).AddGridObject(obj);
130 }
131
132 template<class SPECIFIC_OBJECT> void RemoveGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
133 {
134 GetGridType(x, y).RemoveGridObject(obj);
135 }
136 */
137
138 // Visit all Grids (cells) in NGrid (grid)
139 template<class T, class TT>
141 {
142 for (uint32 x = 0; x < N; ++x)
143 for (uint32 y = 0; y < N; ++y)
144 GetGridType(x, y).Visit(visitor);
145 }
146
147 // Visit a single Grid (cell) in NGrid (grid)
148 template<class T, class TT>
150 {
151 GetGridType(x, y).Visit(visitor);
152 }
153
154 //This gets the player count in grid
155 //I disable this to avoid confusion (active object usually means something else)
156 /*
157 uint32 GetActiveObjectCountInGrid() const
158 {
159 uint32 count = 0;
160 for (uint32 x = 0; x < N; ++x)
161 for (uint32 y = 0; y < N; ++y)
162 count += i_cells[x][y].ActiveObjectsInGrid();
163 return count;
164 }
165 */
166
167 template<class T>
169 {
170 uint32 count = 0;
171 for (uint32 x = 0; x < N; ++x)
172 for (uint32 y = 0; y < N; ++y)
173 count += i_cells[x][y].template GetWorldObjectCountInGrid<T>();
174 return count;
175 }
176
177 private:
186};
187#endif
#define TC_GAME_API
Definition Define.h:114
int32_t int32
Definition Define.h:129
uint16_t uint16
Definition Define.h:134
uint32_t uint32
Definition Define.h:133
#define ASSERT
Definition Errors.h:68
grid_state_t
Definition NGrid.h:57
@ GRID_STATE_REMOVAL
Definition NGrid.h:61
@ GRID_STATE_INVALID
Definition NGrid.h:58
@ GRID_STATE_IDLE
Definition NGrid.h:60
@ GRID_STATE_ACTIVE
Definition NGrid.h:59
@ MAX_GRID_STATE
Definition NGrid.h:62
bool i_unloadExplicitLock
Definition NGrid.h:52
void decUnloadActiveLock()
Definition NGrid.h:41
bool i_unloadReferenceLock
Definition NGrid.h:53
PeriodicTimer vis_Update
Definition NGrid.h:49
TimeTracker const & getTimeTracker() const
Definition NGrid.h:36
TimeTracker i_timer
Definition NGrid.h:48
PeriodicTimer & getRelocationTimer()
Definition NGrid.h:46
uint16 i_unloadActiveLockCount
Definition NGrid.h:51
void setTimer(TimeTracker const &pTimer)
Definition NGrid.h:43
void setUnloadExplicitLock(bool on)
Definition NGrid.h:38
bool getUnloadLock() const
Definition NGrid.h:37
void ResetTimeTracker(time_t interval)
Definition NGrid.h:44
void UpdateTimeTracker(time_t diff)
Definition NGrid.h:45
void setUnloadReferenceLock(bool on)
Definition NGrid.h:39
void incUnloadActiveLock()
Definition NGrid.h:40
Definition Grid.h:46
void Visit(TypeContainerVisitor< T, TypeMapContainer< GRID_OBJECT_TYPES > > &visitor)
Definition Grid.h:88
Definition NGrid.h:73
bool isGridObjectDataLoaded() const
Definition NGrid.h:103
TimeTracker const & getTimeTracker() const
Definition NGrid.h:107
GridReference< NGrid< N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES > > i_Reference
Definition NGrid.h:180
int32 getX() const
Definition NGrid.h:96
grid_state_t GetGridState(void) const
Definition NGrid.h:94
void ResetTimeTracker(time_t interval)
Definition NGrid.h:113
void decUnloadActiveLock()
Definition NGrid.h:112
int32 i_y
Definition NGrid.h:182
void setGridObjectDataLoaded(bool pLoaded)
Definition NGrid.h:104
uint32 GetGridId(void) const
Definition NGrid.h:93
grid_state_t i_cellstate
Definition NGrid.h:183
uint32 GetWorldObjectCountInNGrid() const
Definition NGrid.h:168
void SetGridState(grid_state_t s)
Definition NGrid.h:95
bool i_GridObjectDataLoaded
Definition NGrid.h:185
void setUnloadExplicitLock(bool on)
Definition NGrid.h:109
GridType & GetGridType(const uint32 x, const uint32 y)
Definition NGrid.h:81
void incUnloadActiveLock()
Definition NGrid.h:111
GridInfo * getGridInfoRef()
Definition NGrid.h:106
GridType i_cells[N][N]
Definition NGrid.h:184
uint32 i_gridId
Definition NGrid.h:178
void VisitGrid(const uint32 x, const uint32 y, TypeContainerVisitor< T, TypeMapContainer< TT > > &visitor)
Definition NGrid.h:149
Grid< ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES > GridType
Definition NGrid.h:75
int32 getY() const
Definition NGrid.h:97
void setUnloadReferenceLock(bool on)
Definition NGrid.h:110
NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload=true)
Definition NGrid.h:76
void UpdateTimeTracker(time_t diff)
Definition NGrid.h:114
GridType const & GetGridType(const uint32 x, const uint32 y) const
Definition NGrid.h:87
int32 i_x
Definition NGrid.h:181
bool getUnloadLock() const
Definition NGrid.h:108
GridInfo i_GridInfo
Definition NGrid.h:179
void link(GridRefManager< NGrid< N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES > > *pTo)
Definition NGrid.h:99
void VisitAllGrids(TypeContainerVisitor< T, TypeMapContainer< TT > > &visitor)
Definition NGrid.h:140
void link(TO *toObj, FROM *fromObj)
Definition Reference.h:46