Go to the source code of this file.
|
| enum | SSWaterEventState { WATERSTATE_NONE = 0
, WATERSTATE_FRENZY = 1
, WATERSTATE_SCALDING = 2
} |
| |
| enum | SSBosses {
BOSS_HYDROSS_THE_UNSTABLE = 0
, BOSS_THE_LURKER_BELOW = 1
, BOSS_LEOTHERAS_THE_BLIND = 2
, BOSS_FATHOM_LORD_KARATHRESS = 3
,
BOSS_MOROGRIM_TIDEWALKER = 4
, BOSS_LADY_VASHJ = 5
} |
| |
| enum | SSDataTypes {
DATA_CARIBDIS = 2
, DATA_KARATHRESS = 3
, DATA_SHARKKIS = 6
, DATA_TIDALVESS = 12
,
DATA_LEOTHERAS = 14
, DATA_LEOTHERAS_EVENT_STARTER = 15
, DATA_WATER = 18
, DATA_TRASH = 19
,
DATA_STRANGE_POOL
, DATA_BRIDGE_PART_1
, DATA_BRIDGE_PART_2
, DATA_BRIDGE_PART_3
,
DATA_SHIELD_GENERATOR_1
, DATA_SHIELD_GENERATOR_2
, DATA_SHIELD_GENERATOR_3
, DATA_SHIELD_GENERATOR_4
} |
| |
| enum | SSCreatureIds { NPC_THE_LURKER_BELOW = 21217
, NPC_LADY_VASHJ = 21212
} |
| |
| enum | SSGameObjectIds {
GO_STRANGE_POOL = 184956
, GO_BRIDGE_PART_1 = 184203
, GO_BRIDGE_PART_2 = 184204
, GO_BRIDGE_PART_3 = 184205
,
GO_SHIELD_GENERATOR_1 = 185051
, GO_SHIELD_GENERATOR_2 = 185052
, GO_SHIELD_GENERATOR_3 = 185053
, GO_SHIELD_GENERATOR_4 = 185054
} |
| |
| enum | SSEventsIds { EVENT_RESPAWN_STRANGE_POOL = 1
} |
| |
◆ DataHeader
◆ RegisterSerpentshrineCavernCreatureAI
◆ RegisterSerpentshrineCavernGameObjectAI
◆ SSCScriptName
| #define SSCScriptName "instance_serpent_shrine" |
◆ SSBosses
| Enumerator |
|---|
| BOSS_HYDROSS_THE_UNSTABLE | |
| BOSS_THE_LURKER_BELOW | |
| BOSS_LEOTHERAS_THE_BLIND | |
| BOSS_FATHOM_LORD_KARATHRESS | |
| BOSS_MOROGRIM_TIDEWALKER | |
| BOSS_LADY_VASHJ | |
Definition at line 33 of file serpent_shrine.h.
◆ SSCreatureIds
| Enumerator |
|---|
| NPC_THE_LURKER_BELOW | |
| NPC_LADY_VASHJ | |
Definition at line 64 of file serpent_shrine.h.
◆ SSDataTypes
| Enumerator |
|---|
| DATA_CARIBDIS | |
| DATA_KARATHRESS | |
| DATA_SHARKKIS | |
| DATA_TIDALVESS | |
| DATA_LEOTHERAS | |
| DATA_LEOTHERAS_EVENT_STARTER | |
| DATA_WATER | |
| DATA_TRASH | |
| DATA_STRANGE_POOL | |
| DATA_BRIDGE_PART_1 | |
| DATA_BRIDGE_PART_2 | |
| DATA_BRIDGE_PART_3 | |
| DATA_SHIELD_GENERATOR_1 | |
| DATA_SHIELD_GENERATOR_2 | |
| DATA_SHIELD_GENERATOR_3 | |
| DATA_SHIELD_GENERATOR_4 | |
Definition at line 43 of file serpent_shrine.h.
◆ SSEventsIds
◆ SSGameObjectIds
| Enumerator |
|---|
| GO_STRANGE_POOL | |
| GO_BRIDGE_PART_1 | |
| GO_BRIDGE_PART_2 | |
| GO_BRIDGE_PART_3 | |
| GO_SHIELD_GENERATOR_1 | |
| GO_SHIELD_GENERATOR_2 | |
| GO_SHIELD_GENERATOR_3 | |
| GO_SHIELD_GENERATOR_4 | |
Definition at line 70 of file serpent_shrine.h.
◆ SSWaterEventState
| Enumerator |
|---|
| WATERSTATE_NONE | |
| WATERSTATE_FRENZY | |
| WATERSTATE_SCALDING | |
Definition at line 26 of file serpent_shrine.h.
◆ GetSerpentshrineCavernAI()
template<class AI , class T >
| AI * GetSerpentshrineCavernAI |
( |
T * |
obj | ) |
|
|
inline |