TrinityCore
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GameObjectPackets.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef TRINITYCORE_GAME_OBJECT_PACKETS_H
19#define TRINITYCORE_GAME_OBJECT_PACKETS_H
20
21#include "ObjectGuid.h"
22#include "Packet.h"
23
24namespace WorldPackets
25{
26 namespace GameObject
27 {
29 {
30 public:
32
33 void Read() override;
34
36 };
37
39 {
40 public:
42
43 void Read() override;
44
46 };
47 }
48}
49
50#endif // TRINITYCORE_GAME_OBJECT_PACKETS_H
@ CMSG_GAMEOBJ_REPORT_USE
Definition Opcodes.h:1182
@ CMSG_GAMEOBJ_USE
Definition Opcodes.h:206
STL namespace.