TrinityCore
Loading...
Searching...
No Matches
boss_magistrate_barthilas.cpp
Go to the documentation of this file.
1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18/*
19 * Timers requires to be revisited
20 */
21
22#include "ScriptMgr.h"
23#include "ScriptedCreature.h"
24#include "stratholme.h"
25
35
43
44// 10435 - Magistrate Barthilas
46{
48
58
59 void JustDied(Unit* killer) override
60 {
61 BossAI::JustDied(killer);
62
64 }
65
66 void UpdateAI(uint32 diff) override
67 {
68 if (!UpdateVictim())
69 return;
70
71 events.Update(diff);
72
74 return;
75
76 while (uint32 eventId = events.ExecuteEvent())
77 {
78 switch (eventId)
79 {
82 events.Repeat(4s);
83 break;
86 events.Repeat(2s, 14s);
87 break;
90 events.Repeat(25s, 30s);
91 break;
94 events.Repeat(10s, 15s);
95 break;
96 default:
97 break;
98 }
99
101 return;
102 }
103
105 }
106};
107
uint32_t uint32
Definition Define.h:133
@ UNIT_STATE_CASTING
Definition Unit.h:235
void AddSC_boss_magistrate_barthilas()
void JustEngagedWith(Unit *who) override
void JustDied(Unit *) override
EventMap events
bool UpdateVictim()
Creature *const me
Definition CreatureAI.h:82
void Update(uint32 time)
Definition EventMap.h:67
void Repeat(Milliseconds time)
Definition EventMap.cpp:63
EventId ExecuteEvent()
Definition EventMap.cpp:73
void ScheduleEvent(EventId eventId, Milliseconds time, GroupIndex group=0u, PhaseIndex phase=0u)
Definition EventMap.cpp:36
void DoMeleeAttackIfReady()
Definition UnitAI.cpp:54
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.h:241
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.cpp:166
Definition Unit.h:769
bool HasUnitState(const uint32 f) const
Definition Unit.h:876
@ BOSS_MAGISTRATE_BARTHILAS
Definition stratholme.h:38
#define RegisterStratholmeCreatureAI(ai_name)
Definition stratholme.h:140
boss_magistrate_barthilas(Creature *creature)
void JustDied(Unit *killer) override
void JustEngagedWith(Unit *who) override
void UpdateAI(uint32 diff) override