TrinityCore
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uldaman.cpp File Reference
#include "ScriptMgr.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "uldaman.h"
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Go to the source code of this file.

Classes

struct  npc_stone_keeper
 
struct  go_keystone_chamber
 

Enumerations

enum  StoneKeeper {
  SPELL_STONED = 10255 , SPELL_DETECTION = 18950 , SPELL_TRAMPLE = 5568 , SPELL_SELF_DESTRUCT = 9874 ,
  FACTION_TITAN_2 = 416 , FACTION_TITAN_3 = 470
}
 

Functions

void AddSC_uldaman ()
 

Enumeration Type Documentation

◆ StoneKeeper

Enumerator
SPELL_STONED 
SPELL_DETECTION 
SPELL_TRAMPLE 
SPELL_SELF_DESTRUCT 
FACTION_TITAN_2 
FACTION_TITAN_3 

Definition at line 26 of file uldaman.cpp.

Function Documentation

◆ AddSC_uldaman()

void AddSC_uldaman ( )

Definition at line 126 of file uldaman.cpp.

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