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TrinityCore
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#include "ScriptMgr.h"#include "GameObject.h"#include "GameObjectAI.h"#include "InstanceScript.h"#include "Player.h"#include "ScriptedCreature.h"#include "uldaman.h"
Include dependency graph for uldaman.cpp:Go to the source code of this file.
Classes | |
| struct | npc_stone_keeper |
| struct | go_keystone_chamber |
Enumerations | |
| enum | StoneKeeper { SPELL_STONED = 10255 , SPELL_DETECTION = 18950 , SPELL_TRAMPLE = 5568 , SPELL_SELF_DESTRUCT = 9874 , FACTION_TITAN_2 = 416 , FACTION_TITAN_3 = 470 } |
Functions | |
| void | AddSC_uldaman () |
| enum StoneKeeper |
| Enumerator | |
|---|---|
| SPELL_STONED | |
| SPELL_DETECTION | |
| SPELL_TRAMPLE | |
| SPELL_SELF_DESTRUCT | |
| FACTION_TITAN_2 | |
| FACTION_TITAN_3 | |
Definition at line 26 of file uldaman.cpp.
| void AddSC_uldaman | ( | ) |