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TrinityCore
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#include <Guild.h>
Public Member Functions | |
| EmblemInfo () | |
| void | LoadFromDB (Field *fields) |
| void | SaveToDB (ObjectGuid::LowType guildId) const |
| void | ReadPacket (WorldPackets::Guild::SaveGuildEmblem &packet) |
| uint32 | GetStyle () const |
| uint32 | GetColor () const |
| uint32 | GetBorderStyle () const |
| uint32 | GetBorderColor () const |
| uint32 | GetBackgroundColor () const |
Private Attributes | |
| uint32 | m_style |
| uint32 | m_color |
| uint32 | m_borderStyle |
| uint32 | m_borderColor |
| uint32 | m_backgroundColor |
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Definition at line 243 of file Guild.h.
Referenced by Guild::Create(), Guild::HandleQuery(), and WorldSession::HandleSaveGuildEmblemOpcode().
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Definition at line 242 of file Guild.h.
Referenced by Guild::Create(), Guild::HandleQuery(), and WorldSession::HandleSaveGuildEmblemOpcode().
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Definition at line 241 of file Guild.h.
Referenced by Guild::Create(), Guild::HandleQuery(), and WorldSession::HandleSaveGuildEmblemOpcode().
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inline |
Definition at line 240 of file Guild.h.
Referenced by Guild::Create(), Guild::HandleQuery(), and WorldSession::HandleSaveGuildEmblemOpcode().
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inline |
Definition at line 239 of file Guild.h.
Referenced by Guild::Create(), Guild::HandleQuery(), and WorldSession::HandleSaveGuildEmblemOpcode().
| void EmblemInfo::LoadFromDB | ( | Field * | fields | ) |
Definition at line 713 of file Guild.cpp.
References Field::GetUInt8().
Referenced by Guild::LoadFromDB().
| void EmblemInfo::ReadPacket | ( | WorldPackets::Guild::SaveGuildEmblem & | packet | ) |
Definition at line 704 of file Guild.cpp.
References WorldPackets::Guild::SaveGuildEmblem::BColor, WorldPackets::Guild::SaveGuildEmblem::Bg, WorldPackets::Guild::SaveGuildEmblem::BStyle, WorldPackets::Guild::SaveGuildEmblem::EColor, and WorldPackets::Guild::SaveGuildEmblem::EStyle.
Referenced by WorldSession::HandleSaveGuildEmblemOpcode().
| void EmblemInfo::SaveToDB | ( | ObjectGuid::LowType | guildId | ) | const |
Definition at line 722 of file Guild.cpp.
References CHAR_UPD_GUILD_EMBLEM_INFO, CharacterDatabase, and PreparedStatementBase::setUInt32().
Referenced by Guild::HandleSetEmblem().