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CreatureAISelector.h
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TRINITY_CREATUREAISELECTOR_H
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#define TRINITY_CREATUREAISELECTOR_H
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class
CreatureAI
;
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class
Creature
;
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class
MovementGenerator
;
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class
Unit
;
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class
GameObjectAI
;
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class
GameObject
;
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namespace
FactorySelector
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{
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TC_GAME_API
CreatureAI
*
SelectAI
(
Creature
* creature);
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TC_GAME_API
MovementGenerator
*
SelectMovementGenerator
(
Unit
* unit);
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TC_GAME_API
GameObjectAI
*
SelectGameObjectAI
(
GameObject
* go);
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}
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#endif
TC_GAME_API
#define TC_GAME_API
Definition
Define.h:114
CreatureAI
Definition
CreatureAI.h:80
Creature
Definition
Creature.h:62
GameObjectAI
Definition
GameObjectAI.h:33
GameObject
Definition
GameObject.h:86
MovementGenerator
Definition
MovementGenerator.h:49
Unit
Definition
Unit.h:769
FactorySelector
Definition
CreatureAISelector.cpp:32
FactorySelector::SelectMovementGenerator
MovementGenerator * SelectMovementGenerator(Unit *unit)
Definition
CreatureAISelector.cpp:102
FactorySelector::SelectAI
CreatureAI * SelectAI(Creature *creature)
Definition
CreatureAISelector.cpp:81
FactorySelector::SelectGameObjectAI
GameObjectAI * SelectGameObjectAI(GameObject *go)
Definition
CreatureAISelector.cpp:113
server
game
AI
CreatureAISelector.h
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