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TrinityCore
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#include "ahnkahet.h"#include "AreaBoundary.h"#include "Creature.h"#include "GameObject.h"#include "InstanceScript.h"#include "Map.h"#include "ScriptMgr.h"
Include dependency graph for instance_ahnkahet.cpp:Go to the source code of this file.
Classes | |
| class | instance_ahnkahet |
| struct | instance_ahnkahet::instance_ahnkahet_InstanceScript |
Functions | |
| void | AddSC_instance_ahnkahet () |
Variables | |
| DoorData const | doorData [] |
| ObjectData const | creatureData [] |
| ObjectData const | gameObjectData [] |
| BossBoundaryData const | boundaries |
| void AddSC_instance_ahnkahet | ( | ) |
| BossBoundaryData const boundaries |
Definition at line 48 of file instance_ahnkahet.cpp.
| ObjectData const creatureData[] |
Definition at line 32 of file instance_ahnkahet.cpp.
| DoorData const doorData[] |
Definition at line 26 of file instance_ahnkahet.cpp.
| ObjectData const gameObjectData[] |
Definition at line 42 of file instance_ahnkahet.cpp.