TrinityCore
Loading...
Searching...
No Matches
MMAP::MeshData Struct Reference

#include <TerrainBuilder.h>

Public Attributes

G3D::Array< float > solidVerts
 
G3D::Array< int > solidTris
 
G3D::Array< float > liquidVerts
 
G3D::Array< int > liquidTris
 
G3D::Array< uint8 > liquidType
 
G3D::Array< float > offMeshConnections
 
G3D::Array< float > offMeshConnectionRads
 
G3D::Array< unsigned char > offMeshConnectionDirs
 
G3D::Array< unsigned char > offMeshConnectionsAreas
 
G3D::Array< unsigned short > offMeshConnectionsFlags
 

Detailed Description

Definition at line 60 of file TerrainBuilder.h.

Member Data Documentation

◆ liquidTris

◆ liquidType

G3D::Array<uint8> MMAP::MeshData::liquidType

◆ liquidVerts

◆ offMeshConnectionDirs

G3D::Array<unsigned char> MMAP::MeshData::offMeshConnectionDirs

◆ offMeshConnectionRads

G3D::Array<float> MMAP::MeshData::offMeshConnectionRads

◆ offMeshConnections

G3D::Array<float> MMAP::MeshData::offMeshConnections

◆ offMeshConnectionsAreas

G3D::Array<unsigned char> MMAP::MeshData::offMeshConnectionsAreas

◆ offMeshConnectionsFlags

G3D::Array<unsigned short> MMAP::MeshData::offMeshConnectionsFlags

◆ solidTris

◆ solidVerts


The documentation for this struct was generated from the following file: