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TrinityCore
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#include "ScriptMgr.h"#include "Creature.h"#include "GameObject.h"#include "halls_of_stone.h"#include "InstanceScript.h"#include "Map.h"#include "Player.h"
Include dependency graph for instance_halls_of_stone.cpp:Go to the source code of this file.
Classes | |
| class | instance_halls_of_stone |
| struct | instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript |
Functions | |
| void | AddSC_instance_halls_of_stone () |
Variables | |
| DoorData const | doorData [] |
| ObjectData const | creatureData [] |
| ObjectData const | gameObjectData [] |
| void AddSC_instance_halls_of_stone | ( | ) |
Definition at line 130 of file instance_halls_of_stone.cpp.
Here is the caller graph for this function:| ObjectData const creatureData[] |
Definition at line 32 of file instance_halls_of_stone.cpp.
| DoorData const doorData[] |
Definition at line 26 of file instance_halls_of_stone.cpp.
| ObjectData const gameObjectData[] |
Definition at line 43 of file instance_halls_of_stone.cpp.