TrinityCore
Loading...
Searching...
No Matches
instance_halls_of_stone.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "GameObject.h"
#include "halls_of_stone.h"
#include "InstanceScript.h"
#include "Map.h"
#include "Player.h"
+ Include dependency graph for instance_halls_of_stone.cpp:

Go to the source code of this file.

Classes

class  instance_halls_of_stone
 
struct  instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript
 

Functions

void AddSC_instance_halls_of_stone ()
 

Variables

DoorData const doorData []
 
ObjectData const creatureData []
 
ObjectData const gameObjectData []
 

Function Documentation

◆ AddSC_instance_halls_of_stone()

void AddSC_instance_halls_of_stone ( )

Definition at line 130 of file instance_halls_of_stone.cpp.

+ Here is the caller graph for this function:

Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ DATA_SJONNIR_THE_IRONSHAPER
@ DATA_MARNAK
@ DATA_MAIDEN_OF_GRIEF
@ DATA_KRYSTALLUS
@ DATA_ABEDNEUM
@ DATA_KADDRAK
@ NPC_MAIDEN_OF_GRIEF
@ NPC_KADDRAK
@ NPC_KRYSTALLUS
@ NPC_SJONNIR_THE_IRONSHAPER
@ NPC_MARNAK
@ NPC_ABEDNEUM

Definition at line 32 of file instance_halls_of_stone.cpp.

◆ doorData

DoorData const doorData[]
Initial value:
=
{
{ 0, 0, DOOR_TYPE_ROOM }
}
@ DOOR_TYPE_ROOM
@ DOOR_TYPE_PASSAGE
@ DATA_TRIBUNAL_OF_AGES
@ GO_SJONNIR_DOOR

Definition at line 26 of file instance_halls_of_stone.cpp.

◆ gameObjectData

ObjectData const gameObjectData[]
Initial value:
=
{
{ 0, 0 }
}
@ DATA_GO_SKY_FLOOR
@ DATA_GO_MARNAK
@ DATA_GO_TRIBUNAL_CHEST
@ DATA_GO_KADDRAK
@ DATA_GO_ABEDNEUM
@ DATA_GO_TRIBUNAL_CONSOLE
@ GO_ABEDNEUM
@ GO_KADDRAK
@ GO_TRIBUNAL_SKY_FLOOR
@ GO_TRIBUNAL_CHEST
@ GO_TRIBUNAL_CHEST_HERO
@ GO_TRIBUNAL_CONSOLE
@ GO_MARNAK

Definition at line 43 of file instance_halls_of_stone.cpp.