#include <BattlegroundEY.h>
Definition at line 295 of file BattlegroundEY.h.
◆ BattlegroundEYLosingPointStruct()
| BattlegroundEYLosingPointStruct::BattlegroundEYLosingPointStruct |
( |
uint32 |
_SpawnNeutralObjectType, |
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uint32 |
_DespawnObjectTypeAlliance, |
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uint32 |
_MessageIdAlliance, |
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uint32 |
_DespawnObjectTypeHorde, |
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uint32 |
_MessageIdHorde |
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) |
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inline |
◆ DespawnObjectTypeAlliance
| uint32 BattlegroundEYLosingPointStruct::DespawnObjectTypeAlliance |
◆ DespawnObjectTypeHorde
| uint32 BattlegroundEYLosingPointStruct::DespawnObjectTypeHorde |
◆ MessageIdAlliance
| uint32 BattlegroundEYLosingPointStruct::MessageIdAlliance |
◆ MessageIdHorde
| uint32 BattlegroundEYLosingPointStruct::MessageIdHorde |
◆ SpawnNeutralObjectType
| uint32 BattlegroundEYLosingPointStruct::SpawnNeutralObjectType |
The documentation for this struct was generated from the following file: