TrinityCore
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OutdoorPvPZM.cpp File Reference
#include "OutdoorPvPZM.h"
#include "Creature.h"
#include "GossipDef.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "WorldStatePackets.h"
+ Include dependency graph for OutdoorPvPZM.cpp:

Go to the source code of this file.

Classes

struct  zm_beacon
 
class  OutdoorPvP_zangarmarsh
 

Functions

void AddSC_outdoorpvp_zm ()
 

Variables

uint8 const OutdoorPvPZMBuffZonesNum = 5
 
uint32 const OutdoorPvPZMBuffZones [OutdoorPvPZMBuffZonesNum] = { 3521, 3607, 3717, 3715, 3716 }
 
uint32 const ZM_GRAVEYARD_ZONE = 3521
 
uint32 const ZM_GRAVEYARD_ID = 969
 
go_type const ZM_Banner_A = { 182527, 530, { 253.54f, 7083.81f, 36.7728f, -0.017453f }, { 0.0f, 0.0f, 0.008727f, -0.999962f } }
 
go_type const ZM_Banner_H = { 182528, 530, { 253.54f, 7083.81f, 36.7728f, -0.017453f }, { 0.0f, 0.0f, 0.008727f, -0.999962f } }
 
go_type const ZM_Banner_N = { 182529, 530, { 253.54f, 7083.81f, 36.7728f, -0.017453f }, { 0.0f, 0.0f, 0.008727f, -0.999962f } }
 
creature_type const ZM_HordeFieldScout = { 18564, 530, { 296.625f, 7818.4f, 42.6294f, 5.18363f } }
 
creature_type const ZM_AllianceFieldScout = { 18581, 530, { 374.395f, 6230.08f, 22.8351f, 0.593412f } }
 
zm_beacon const ZMBeaconInfo [ZM_NUM_BEACONS]
 
uint32 const ZMBeaconCaptureA [ZM_NUM_BEACONS]
 
uint32 const ZMBeaconCaptureH [ZM_NUM_BEACONS]
 
go_type const ZMCapturePoints [ZM_NUM_BEACONS]
 

Function Documentation

◆ AddSC_outdoorpvp_zm()

void AddSC_outdoorpvp_zm ( )

Definition at line 478 of file OutdoorPvPZM.cpp.

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Variable Documentation

◆ OutdoorPvPZMBuffZones

uint32 const OutdoorPvPZMBuffZones[OutdoorPvPZMBuffZonesNum] = { 3521, 3607, 3717, 3715, 3716 }

Definition at line 32 of file OutdoorPvPZM.cpp.

◆ OutdoorPvPZMBuffZonesNum

uint8 const OutdoorPvPZMBuffZonesNum = 5

Definition at line 29 of file OutdoorPvPZM.cpp.

◆ ZM_AllianceFieldScout

creature_type const ZM_AllianceFieldScout = { 18581, 530, { 374.395f, 6230.08f, 22.8351f, 0.593412f } }

Definition at line 49 of file OutdoorPvPZM.cpp.

◆ ZM_Banner_A

go_type const ZM_Banner_A = { 182527, 530, { 253.54f, 7083.81f, 36.7728f, -0.017453f }, { 0.0f, 0.0f, 0.008727f, -0.999962f } }

Definition at line 41 of file OutdoorPvPZM.cpp.

◆ ZM_Banner_H

go_type const ZM_Banner_H = { 182528, 530, { 253.54f, 7083.81f, 36.7728f, -0.017453f }, { 0.0f, 0.0f, 0.008727f, -0.999962f } }

Definition at line 42 of file OutdoorPvPZM.cpp.

◆ ZM_Banner_N

go_type const ZM_Banner_N = { 182529, 530, { 253.54f, 7083.81f, 36.7728f, -0.017453f }, { 0.0f, 0.0f, 0.008727f, -0.999962f } }

Definition at line 43 of file OutdoorPvPZM.cpp.

◆ ZM_GRAVEYARD_ID

uint32 const ZM_GRAVEYARD_ID = 969

Definition at line 38 of file OutdoorPvPZM.cpp.

◆ ZM_GRAVEYARD_ZONE

uint32 const ZM_GRAVEYARD_ZONE = 3521

Definition at line 35 of file OutdoorPvPZM.cpp.

◆ ZM_HordeFieldScout

creature_type const ZM_HordeFieldScout = { 18564, 530, { 296.625f, 7818.4f, 42.6294f, 5.18363f } }

Definition at line 46 of file OutdoorPvPZM.cpp.

◆ ZMBeaconCaptureA

uint32 const ZMBeaconCaptureA[ZM_NUM_BEACONS]
Initial value:

Definition at line 69 of file OutdoorPvPZM.cpp.

◆ ZMBeaconCaptureH

uint32 const ZMBeaconCaptureH[ZM_NUM_BEACONS]
Initial value:

Definition at line 75 of file OutdoorPvPZM.cpp.

◆ ZMBeaconInfo

zm_beacon const ZMBeaconInfo[ZM_NUM_BEACONS]
Initial value:
=
{
{ 2560, 2559, 2558, 2652, 2651, 2650, 11807, 11806 },
{ 2557, 2556, 2555, 2646, 2645, 2644, 11805, 11804 }
}

Definition at line 63 of file OutdoorPvPZM.cpp.

◆ ZMCapturePoints

go_type const ZMCapturePoints[ZM_NUM_BEACONS]
Initial value:
=
{
{ 182523, 530, { 303.243f, 6841.36f, 40.1245f, -1.58825f }, { 0.0f, 0.0f, 0.71325f, -0.700909f } },
{ 182522, 530, { 336.466f, 7340.26f, 41.4984f, -1.58825f }, { 0.0f, 0.0f, 0.71325f, -0.700909f } }
}

Definition at line 81 of file OutdoorPvPZM.cpp.