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TrinityCore
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#include "ScriptMgr.h"#include "blackrock_spire.h"#include "CellImpl.h"#include "GridNotifiersImpl.h"#include "InstanceScript.h"#include "ObjectAccessor.h"#include "Player.h"#include "ScriptedCreature.h"
Include dependency graph for instance_blackrock_spire.cpp:Go to the source code of this file.
Classes | |
| class | instance_blackrock_spire |
| struct | instance_blackrock_spire::instance_blackrock_spireMapScript |
| class | at_dragonspire_hall |
| class | at_blackrock_stadium |
| class | at_nearby_scarshield_infiltrator |
Enumerations | |
| enum | EventIds { EVENT_DARGONSPIRE_ROOM_STORE = 1 , EVENT_DARGONSPIRE_ROOM_CHECK = 2 , EVENT_UROK_DOOMHOWL_SPAWNS_1 = 3 , EVENT_UROK_DOOMHOWL_SPAWNS_2 = 4 , EVENT_UROK_DOOMHOWL_SPAWNS_3 = 5 , EVENT_UROK_DOOMHOWL_SPAWNS_4 = 6 , EVENT_UROK_DOOMHOWL_SPAWNS_5 = 7 , EVENT_UROK_DOOMHOWL_SPAWN_IN = 8 } |
Functions | |
| void | AddSC_instance_blackrock_spire () |
Variables | |
| uint32 const | DragonspireMobs [3] = { NPC_BLACKHAND_DREADWEAVER, NPC_BLACKHAND_SUMMONER, NPC_BLACKHAND_VETERAN } |
| DoorData const | doorData [] |
| enum EventIds |
Definition at line 42 of file instance_blackrock_spire.cpp.
| void AddSC_instance_blackrock_spire | ( | ) |
Definition at line 623 of file instance_blackrock_spire.cpp.
Here is the caller graph for this function:| DoorData const doorData[] |
Definition at line 31 of file instance_blackrock_spire.cpp.
| uint32 const DragonspireMobs[3] = { NPC_BLACKHAND_DREADWEAVER, NPC_BLACKHAND_SUMMONER, NPC_BLACKHAND_VETERAN } |
Definition at line 29 of file instance_blackrock_spire.cpp.