TrinityCore
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GameClient Member List

This is the complete list of members for GameClient, including all inherited members.

_activelyMovedUnitGameClientprivate
_allowedMoversGameClientprivate
_sessionToServerGameClientprivate
AddAllowedMover(Unit *unit)GameClient
GameClient(WorldSession *sessionToServer)GameClient
GetActivelyMovedUnit() constGameClientinline
GetBasePlayer() constGameClientinline
GetDebugInfo() constGameClient
GetWorldSession() constGameClientinline
IsAllowedToMove(Unit *unit) constGameClient
IsAllowedToMove(ObjectGuid guid) constGameClient
RemoveAllowedMover(Unit *unit)GameClient
SendDirectMessage(WorldPacket const *data) constGameClient
SetActivelyMovedUnit(Unit *activelyMovedUnit)GameClientinline
SetMovedUnit(Unit *target, bool allowMove)GameClient