TrinityCore
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NPCHandler.cpp File Reference
#include "WorldSession.h"
#include "Battleground.h"
#include "BattlegroundMgr.h"
#include "Common.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "DatabaseEnv.h"
#include "DBCStores.h"
#include "GossipDef.h"
#include "Item.h"
#include "Log.h"
#include "MailPackets.h"
#include "Map.h"
#include "NPCPackets.h"
#include "Opcodes.h"
#include "ObjectMgr.h"
#include "Pet.h"
#include "Player.h"
#include "QueryCallback.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "Trainer.h"
#include "World.h"
#include "WorldPacket.h"
+ Include dependency graph for NPCHandler.cpp:

Go to the source code of this file.

Enumerations

enum  StableResultCode {
  STABLE_ERR_MONEY = 0x01 , STABLE_ERR_INVALID_SLOT = 0x03 , STABLE_ERR_STABLE = 0x06 , STABLE_SUCCESS_STABLE = 0x08 ,
  STABLE_SUCCESS_UNSTABLE = 0x09 , STABLE_SUCCESS_BUY_SLOT = 0x0A , STABLE_ERR_EXOTIC = 0x0C
}
 

Enumeration Type Documentation

◆ StableResultCode

Enumerator
STABLE_ERR_MONEY 
STABLE_ERR_INVALID_SLOT 
STABLE_ERR_STABLE 
STABLE_SUCCESS_STABLE 
STABLE_SUCCESS_UNSTABLE 
STABLE_SUCCESS_BUY_SLOT 
STABLE_ERR_EXOTIC 

Definition at line 45 of file NPCHandler.cpp.