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npc_spirit_shade Class Reference
+ Inheritance diagram for npc_spirit_shade:

Classes

struct  npc_spirit_shadeAI
 

Public Member Functions

 npc_spirit_shade ()
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from ScriptObject
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 419 of file boss_emerald_dragons.cpp.

Constructor & Destructor Documentation

◆ npc_spirit_shade()

npc_spirit_shade::npc_spirit_shade ( )
inline

Definition at line 422 of file boss_emerald_dragons.cpp.

Member Function Documentation

◆ GetAI()

CreatureAI * npc_spirit_shade::GetAI ( Creature creature) const
inlineoverridevirtual

Implements CreatureScript.

Definition at line 453 of file boss_emerald_dragons.cpp.


The documentation for this class was generated from the following file: