![]() |
TrinityCore
|
#include <ScriptMgr.h>
Inheritance diagram for GenericGameObjectScript< AI >:Public Member Functions | |
| GenericGameObjectScript (char const *name) | |
| GameObjectAI * | GetAI (GameObject *go) const override |
Public Member Functions inherited from ScriptObject | |
| std::string const & | GetName () const |
Additional Inherited Members | |
Protected Member Functions inherited from GameObjectScript | |
| GameObjectScript (char const *name) | |
Protected Member Functions inherited from ScriptObject | |
| ScriptObject (char const *name) | |
| virtual | ~ScriptObject () |
Definition at line 1151 of file ScriptMgr.h.
|
inline |
Definition at line 1154 of file ScriptMgr.h.
|
inlineoverridevirtual |
Implements GameObjectScript.
Definition at line 1155 of file ScriptMgr.h.