TrinityCore
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ItemRandomSuffixEntry Struct Reference

#include <DBCStructure.h>

Public Attributes

uint32 ID
 
std::array< char const *, 16 > Name
 
std::array< uint32, MAX_ITEM_ENCHANTMENT_EFFECTS > Enchantment
 
std::array< uint32, MAX_ITEM_ENCHANTMENT_EFFECTS > AllocationPct
 

Detailed Description

Definition at line 944 of file DBCStructure.h.

Member Data Documentation

◆ AllocationPct

std::array<uint32, MAX_ITEM_ENCHANTMENT_EFFECTS> ItemRandomSuffixEntry::AllocationPct

Definition at line 952 of file DBCStructure.h.

Referenced by Player::ApplyEnchantment().

◆ Enchantment

std::array<uint32, MAX_ITEM_ENCHANTMENT_EFFECTS> ItemRandomSuffixEntry::Enchantment

Definition at line 950 of file DBCStructure.h.

Referenced by Player::ApplyEnchantment(), and Item::SetItemRandomProperties().

◆ ID

uint32 ItemRandomSuffixEntry::ID

Definition at line 946 of file DBCStructure.h.

Referenced by GenerateItemRandomPropertyId(), and Item::SetItemRandomProperties().

◆ Name

std::array<char const*, 16> ItemRandomSuffixEntry::Name

The documentation for this struct was generated from the following file: