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boss_flame_leviathan_defense_cannon Class Reference
+ Inheritance diagram for boss_flame_leviathan_defense_cannon:

Classes

struct  boss_flame_leviathan_defense_cannonAI
 

Public Member Functions

 boss_flame_leviathan_defense_cannon ()
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from ScriptObject
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 671 of file boss_flame_leviathan.cpp.

Constructor & Destructor Documentation

◆ boss_flame_leviathan_defense_cannon()

boss_flame_leviathan_defense_cannon::boss_flame_leviathan_defense_cannon ( )
inline

Definition at line 674 of file boss_flame_leviathan.cpp.

Member Function Documentation

◆ GetAI()

CreatureAI * boss_flame_leviathan_defense_cannon::GetAI ( Creature creature) const
inlineoverridevirtual

Implements CreatureScript.

Definition at line 721 of file boss_flame_leviathan.cpp.


The documentation for this class was generated from the following file: