TrinityCore
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instance_uldaman.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "uldaman.h"
#include <algorithm>
+ Include dependency graph for instance_uldaman.cpp:

Go to the source code of this file.

Classes

class  instance_uldaman
 
struct  instance_uldaman::instance_uldaman_InstanceMapScript
 

Functions

void AddSC_instance_uldaman ()
 

Variables

static constexpr DoorData doorData []
 
static constexpr ObjectData creatureData []
 
static constexpr ObjectData gameObjectData []
 

Function Documentation

◆ AddSC_instance_uldaman()

void AddSC_instance_uldaman ( )

Definition at line 276 of file instance_uldaman.cpp.

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Variable Documentation

◆ creatureData

constexpr ObjectData creatureData[]
staticconstexpr
Initial value:
=
{
{ 0, 0 }
}
@ DATA_ARCHAEDAS
Definition uldaman.h:32
@ NPC_ARCHAEDAS
Definition uldaman.h:40

Definition at line 36 of file instance_uldaman.cpp.

◆ doorData

constexpr DoorData doorData[]
staticconstexpr
Initial value:

Definition at line 27 of file instance_uldaman.cpp.

◆ gameObjectData

constexpr ObjectData gameObjectData[]
staticconstexpr
Initial value:
=
{
{ 0, 0 }
}
@ DATA_IRONAYA_SEAL_DOOR
Definition uldaman.h:35
@ GO_IRONAYA_SEAL_DOOR
Definition uldaman.h:50

Definition at line 42 of file instance_uldaman.cpp.