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boss_shirrak_the_dead_watcher.cpp File Reference
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "Spell.h"
#include "SpellScript.h"
#include "SpellInfo.h"
#include "auchenai_crypts.h"
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Go to the source code of this file.

Classes

struct  boss_shirrak_the_dead_watcher
 
struct  npc_focus_fire
 
class  spell_shirrak_ping_shirrak
 
class  spell_shirrak_inhibit_magic
 

Enumerations

enum  ShirrakTexts { EMOTE_FOCUSED = 0 }
 
enum  ShirrakSpells {
  SPELL_INHIBIT_MAGIC = 33460 , SPELL_ATTRACT_MAGIC = 32265 , SPELL_CARNIVOROUS_BITE = 36383 , SPELL_FOCUS_FIRE_AURA = 32291 ,
  SPELL_BIRTH = 26262 , SPELL_FOCUS_TARGET_VISUAL = 32286 , SPELL_FIERY_BLAST = 32302 , SPELL_FOCUS_FIRE_DUMMY = 32300 ,
  SPELL_PING_SHIRRAK = 32301
}
 
enum  ShirrakEvents { EVENT_ATTRACT_MAGIC = 1 , EVENT_CARNIVOROUS_BITE , EVENT_FOCUS_FIRE }
 

Functions

void AddSC_boss_shirrak_the_dead_watcher ()
 

Enumeration Type Documentation

◆ ShirrakEvents

Enumerator
EVENT_ATTRACT_MAGIC 
EVENT_CARNIVOROUS_BITE 
EVENT_FOCUS_FIRE 

Definition at line 46 of file boss_shirrak_the_dead_watcher.cpp.

◆ ShirrakSpells

Enumerator
SPELL_INHIBIT_MAGIC 
SPELL_ATTRACT_MAGIC 
SPELL_CARNIVOROUS_BITE 
SPELL_FOCUS_FIRE_AURA 
SPELL_BIRTH 
SPELL_FOCUS_TARGET_VISUAL 
SPELL_FIERY_BLAST 
SPELL_FOCUS_FIRE_DUMMY 
SPELL_PING_SHIRRAK 

Definition at line 30 of file boss_shirrak_the_dead_watcher.cpp.

◆ ShirrakTexts

Enumerator
EMOTE_FOCUSED 

Definition at line 25 of file boss_shirrak_the_dead_watcher.cpp.

Function Documentation

◆ AddSC_boss_shirrak_the_dead_watcher()

void AddSC_boss_shirrak_the_dead_watcher ( )

Definition at line 221 of file boss_shirrak_the_dead_watcher.cpp.

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