TrinityCore
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WorldPackets::Query::NPCText Struct Reference

#include <QueryPackets.h>

Public Attributes

float Probability = 0.0f
 
std::string_view Text
 
std::string_view Text1
 
int32 LanguageID = 0
 
std::array< uint32, MAX_GOSSIP_TEXT_EMOTES > EmoteDelay = { }
 
std::array< uint32, MAX_GOSSIP_TEXT_EMOTES > EmoteID = { }
 

Detailed Description

Definition at line 148 of file QueryPackets.h.

Member Data Documentation

◆ EmoteDelay

std::array<uint32, MAX_GOSSIP_TEXT_EMOTES> WorldPackets::Query::NPCText::EmoteDelay = { }

Definition at line 154 of file QueryPackets.h.

◆ EmoteID

std::array<uint32, MAX_GOSSIP_TEXT_EMOTES> WorldPackets::Query::NPCText::EmoteID = { }

Definition at line 155 of file QueryPackets.h.

◆ LanguageID

int32 WorldPackets::Query::NPCText::LanguageID = 0

Definition at line 153 of file QueryPackets.h.

◆ Probability

float WorldPackets::Query::NPCText::Probability = 0.0f

Definition at line 150 of file QueryPackets.h.

◆ Text

std::string_view WorldPackets::Query::NPCText::Text

Definition at line 151 of file QueryPackets.h.

◆ Text1

std::string_view WorldPackets::Query::NPCText::Text1

Definition at line 152 of file QueryPackets.h.


The documentation for this struct was generated from the following file: