TrinityCore
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PlayerSpell Struct Reference

#include <Player.h>

Public Attributes

PlayerSpellState state
 
bool active: 1
 
bool dependent: 1
 
bool disabled: 1
 

Detailed Description

Definition at line 155 of file Player.h.

Member Data Documentation

◆ active

bool PlayerSpell::active

Definition at line 158 of file Player.h.

◆ dependent

bool PlayerSpell::dependent

Definition at line 159 of file Player.h.

◆ disabled

bool PlayerSpell::disabled

Definition at line 160 of file Player.h.

◆ state

PlayerSpellState PlayerSpell::state

Definition at line 157 of file Player.h.


The documentation for this struct was generated from the following file: