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TrinityCore
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Inheritance diagram for npc_gunship:Classes | |
| struct | npc_gunshipAI |
Public Member Functions | |
| npc_gunship () | |
| CreatureAI * | GetAI (Creature *creature) const override |
Public Member Functions inherited from ScriptObject | |
| std::string const & | GetName () const |
Additional Inherited Members | |
Protected Member Functions inherited from CreatureScript | |
| CreatureScript (char const *name) | |
Protected Member Functions inherited from ScriptObject | |
| ScriptObject (char const *name) | |
| virtual | ~ScriptObject () |
Definition at line 671 of file boss_icecrown_gunship_battle.cpp.
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inline |
Definition at line 674 of file boss_icecrown_gunship_battle.cpp.
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inlineoverridevirtual |
Implements CreatureScript.
Definition at line 841 of file boss_icecrown_gunship_battle.cpp.
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