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TrinityCore
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#include "WorldSession.h"#include "CharacterCache.h"#include "Common.h"#include "Corpse.h"#include "DatabaseEnv.h"#include "DBCStores.h"#include "GameTime.h"#include "Log.h"#include "MapManager.h"#include "NPCHandler.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Player.h"#include "QueryPackets.h"#include "Transport.h"#include "UpdateMask.h"#include "World.h"
Include dependency graph for QueryHandler.cpp: