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TrinityCore
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#include "ScriptMgr.h"#include "Creature.h"#include "CreatureAI.h"#include "GameObject.h"#include "hyjal.h"#include "InstanceScript.h"#include "Log.h"#include "Map.h"
Include dependency graph for instance_hyjal.cpp:Go to the source code of this file.
Classes | |
| class | instance_hyjal |
| struct | instance_hyjal::instance_mount_hyjal_InstanceMapScript |
Functions | |
| void | AddSC_instance_mount_hyjal () |
Variables | |
| ObjectData const | creatureData [] |
| void AddSC_instance_mount_hyjal | ( | ) |
| ObjectData const creatureData[] |
Definition at line 42 of file instance_hyjal.cpp.