TrinityCore
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list_commandscript Class Reference
+ Inheritance diagram for list_commandscript:

Public Member Functions

 list_commandscript ()
 
ChatCommandTable GetCommands () const override
 
- Public Member Functions inherited from ScriptObject
std::string const & GetName () const
 

Static Public Member Functions

static bool HandleListCreatureCommand (ChatHandler *handler, Variant< Hyperlink< creature_entry >, uint32 > creatureId, Optional< uint32 > countArg)
 
static bool HandleListItemCommand (ChatHandler *handler, Hyperlink< item > item, Optional< uint32 > countArg)
 
static bool HandleListObjectCommand (ChatHandler *handler, Variant< Hyperlink< gameobject_entry >, uint32 > gameObjectId, Optional< uint32 > countArg)
 
static bool HandleListAllAurasCommand (ChatHandler *handler)
 
static bool HandleListAurasByIdCommand (ChatHandler *handler, uint32 spellId)
 
static bool HandleListAurasByNameCommand (ChatHandler *handler, WTail namePart)
 
static bool ListAurasCommand (ChatHandler *handler, Optional< uint32 > spellId, std::wstring namePart)
 
static bool ShouldListAura (SpellInfo const *spellInfo, Optional< uint32 > spellId, std::wstring namePart, uint8 locale)
 
static bool HandleListMailCommand (ChatHandler *handler, Optional< PlayerIdentifier > player)
 
static bool HandleListSpawnPointsCommand (ChatHandler *handler)
 
static char const * GetZoneName (uint32 zoneId, LocaleConstant locale)
 
static bool HandleListRespawnsCommand (ChatHandler *handler, Optional< uint32 > range)
 

Additional Inherited Members

- Protected Member Functions inherited from CommandScript
 CommandScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 45 of file cs_list.cpp.

Constructor & Destructor Documentation

◆ list_commandscript()

list_commandscript::list_commandscript ( )
inline

Definition at line 48 of file cs_list.cpp.

Member Function Documentation

◆ GetCommands()

ChatCommandTable list_commandscript::GetCommands ( ) const
inlineoverridevirtual

Implements CommandScript.

Definition at line 50 of file cs_list.cpp.

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◆ GetZoneName()

static char const * list_commandscript::GetZoneName ( uint32  zoneId,
LocaleConstant  locale 
)
inlinestatic

Definition at line 665 of file cs_list.cpp.

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◆ HandleListAllAurasCommand()

static bool list_commandscript::HandleListAllAurasCommand ( ChatHandler handler)
inlinestatic

Definition at line 440 of file cs_list.cpp.

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◆ HandleListAurasByIdCommand()

static bool list_commandscript::HandleListAurasByIdCommand ( ChatHandler handler,
uint32  spellId 
)
inlinestatic

Definition at line 445 of file cs_list.cpp.

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◆ HandleListAurasByNameCommand()

static bool list_commandscript::HandleListAurasByNameCommand ( ChatHandler handler,
WTail  namePart 
)
inlinestatic

Definition at line 450 of file cs_list.cpp.

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◆ HandleListCreatureCommand()

static bool list_commandscript::HandleListCreatureCommand ( ChatHandler handler,
Variant< Hyperlink< creature_entry >, uint32 creatureId,
Optional< uint32 countArg 
)
inlinestatic

Definition at line 76 of file cs_list.cpp.

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◆ HandleListItemCommand()

static bool list_commandscript::HandleListItemCommand ( ChatHandler handler,
Hyperlink< item >  item,
Optional< uint32 countArg 
)
inlinestatic

Definition at line 161 of file cs_list.cpp.

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◆ HandleListMailCommand()

static bool list_commandscript::HandleListMailCommand ( ChatHandler handler,
Optional< PlayerIdentifier player 
)
inlinestatic

Definition at line 533 of file cs_list.cpp.

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◆ HandleListObjectCommand()

static bool list_commandscript::HandleListObjectCommand ( ChatHandler handler,
Variant< Hyperlink< gameobject_entry >, uint32 gameObjectId,
Optional< uint32 countArg 
)
inlinestatic

Definition at line 354 of file cs_list.cpp.

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◆ HandleListRespawnsCommand()

static bool list_commandscript::HandleListRespawnsCommand ( ChatHandler handler,
Optional< uint32 range 
)
inlinestatic

Definition at line 671 of file cs_list.cpp.

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◆ HandleListSpawnPointsCommand()

static bool list_commandscript::HandleListSpawnPointsCommand ( ChatHandler handler)
inlinestatic

Definition at line 633 of file cs_list.cpp.

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◆ ListAurasCommand()

static bool list_commandscript::ListAurasCommand ( ChatHandler handler,
Optional< uint32 spellId,
std::wstring  namePart 
)
inlinestatic

Definition at line 455 of file cs_list.cpp.

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◆ ShouldListAura()

static bool list_commandscript::ShouldListAura ( SpellInfo const *  spellInfo,
Optional< uint32 spellId,
std::wstring  namePart,
uint8  locale 
)
inlinestatic

Definition at line 518 of file cs_list.cpp.

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The documentation for this class was generated from the following file: