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TrinityCore
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#include "BattlegroundAV.h"#include "BattlegroundPackets.h"#include "Creature.h"#include "CreatureAI.h"#include "DBCStores.h"#include "GameObject.h"#include "Log.h"#include "MotionMaster.h"#include "ObjectMgr.h"#include "Player.h"#include "WorldSession.h"#include "WorldStatePackets.h"
Include dependency graph for BattlegroundAV.cpp: