TrinityCore
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go_blood_filled_orb Class Reference
+ Inheritance diagram for go_blood_filled_orb:

Classes

struct  go_blood_filled_orbAI
 

Public Member Functions

 go_blood_filled_orb ()
 
GameObjectAIGetAI (GameObject *go) const override
 
- Public Member Functions inherited from ScriptObject
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from GameObjectScript
 GameObjectScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 371 of file go_scripts.cpp.

Constructor & Destructor Documentation

◆ go_blood_filled_orb()

go_blood_filled_orb::go_blood_filled_orb ( )
inline

Definition at line 374 of file go_scripts.cpp.

Member Function Documentation

◆ GetAI()

GameObjectAI * go_blood_filled_orb::GetAI ( GameObject go) const
inlineoverridevirtual

Implements GameObjectScript.

Definition at line 389 of file go_scripts.cpp.


The documentation for this class was generated from the following file: