![]() |
TrinityCore
|
#include <DBCStructure.h>
Public Member Functions | |
| BattlegroundBracketId | GetBracketId () const |
Public Attributes | |
| uint32 | MapID |
| uint32 | RangeIndex |
| uint32 | MinLevel |
| uint32 | MaxLevel |
| uint32 | Difficulty |
Definition at line 1168 of file DBCStructure.h.
|
inline |
Definition at line 1178 of file DBCStructure.h.
References RangeIndex.
Referenced by Group::CanJoinBattlegroundQueue(), BattlegroundMgr::CreateNewBattleground(), WorldSession::HandleBattlemasterJoinArena(), WorldSession::HandleBattlemasterJoinOpcode(), and Battleground::SetBracket().
| uint32 PvPDifficultyEntry::Difficulty |
Definition at line 1175 of file DBCStructure.h.
Referenced by MapInstanced::CreateBattleground().
| uint32 PvPDifficultyEntry::MapID |
Definition at line 1171 of file DBCStructure.h.
Referenced by Group::CanJoinBattlegroundQueue().
| uint32 PvPDifficultyEntry::MaxLevel |
Definition at line 1174 of file DBCStructure.h.
Referenced by BattlegroundQueue::AddGroup(), GetBattlegroundBracketByLevel(), and Battleground::SetBracket().
| uint32 PvPDifficultyEntry::MinLevel |
Definition at line 1173 of file DBCStructure.h.
Referenced by BattlegroundQueue::AddGroup(), and Battleground::SetBracket().
| uint32 PvPDifficultyEntry::RangeIndex |
Definition at line 1172 of file DBCStructure.h.
Referenced by GetBracketId().