TrinityCore
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PvPDifficultyEntry Struct Reference

#include <DBCStructure.h>

Public Member Functions

BattlegroundBracketId GetBracketId () const
 

Public Attributes

uint32 MapID
 
uint32 RangeIndex
 
uint32 MinLevel
 
uint32 MaxLevel
 
uint32 Difficulty
 

Detailed Description

Definition at line 1168 of file DBCStructure.h.

Member Function Documentation

◆ GetBracketId()

Member Data Documentation

◆ Difficulty

uint32 PvPDifficultyEntry::Difficulty

Definition at line 1175 of file DBCStructure.h.

Referenced by MapInstanced::CreateBattleground().

◆ MapID

uint32 PvPDifficultyEntry::MapID

Definition at line 1171 of file DBCStructure.h.

Referenced by Group::CanJoinBattlegroundQueue().

◆ MaxLevel

uint32 PvPDifficultyEntry::MaxLevel

◆ MinLevel

uint32 PvPDifficultyEntry::MinLevel

Definition at line 1173 of file DBCStructure.h.

Referenced by BattlegroundQueue::AddGroup(), and Battleground::SetBracket().

◆ RangeIndex

uint32 PvPDifficultyEntry::RangeIndex

Definition at line 1172 of file DBCStructure.h.

Referenced by GetBracketId().


The documentation for this struct was generated from the following file: