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TrinityCore
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#include "ScriptMgr.h"#include "AreaBoundary.h"#include "GameObject.h"#include "InstanceScript.h"#include "utgarde_pinnacle.h"
Include dependency graph for instance_utgarde_pinnacle.cpp:Go to the source code of this file.
Classes | |
| class | instance_utgarde_pinnacle |
| struct | instance_utgarde_pinnacle::instance_utgarde_pinnacle_InstanceMapScript |
Functions | |
| void | AddSC_instance_utgarde_pinnacle () |
Variables | |
| BossBoundaryData const | boundaries |
| DoorData const | doorData [] |
| ObjectData const | creatureData [] |
| ObjectData const | gameObjectData [] |
| void AddSC_instance_utgarde_pinnacle | ( | ) |
Definition at line 110 of file instance_utgarde_pinnacle.cpp.
Here is the caller graph for this function:| BossBoundaryData const boundaries |
Definition at line 24 of file instance_utgarde_pinnacle.cpp.
| ObjectData const creatureData[] |
Definition at line 36 of file instance_utgarde_pinnacle.cpp.
| DoorData const doorData[] |
Definition at line 29 of file instance_utgarde_pinnacle.cpp.
| ObjectData const gameObjectData[] |
Definition at line 52 of file instance_utgarde_pinnacle.cpp.