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TrinityCore
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#include "GameTime.h"#include "Timer.h"#include "Timezone.h"#include "Util.h"#include "WowTime.h"
Include dependency graph for GameTime.cpp:Go to the source code of this file.
Namespaces | |
| namespace | GameTime |
Functions | |
| time_t | GameTime::GetStartTime () |
| time_t | GameTime::GetGameTime () |
| uint32 | GameTime::GetGameTimeMS () |
| SystemTimePoint | GameTime::GetSystemTime () |
| Current chrono system_clock time point. | |
| TimePoint | GameTime::Now () |
| Current chrono steady_clock time point. | |
| uint32 | GameTime::GetUptime () |
| Uptime (in secs) | |
| WowTime const * | GameTime::GetUtcWowTime () |
| WowTime const * | GameTime::GetWowTime () |
| void | GameTime::UpdateGameTimers () |
Variables | |
| time_t const | GameTime::StartTime = time(nullptr) |
| time_t | GameTime::GameTime = time(nullptr) |
| uint32 | GameTime::GameMSTime = 0 |
| SystemTimePoint | GameTime::GameTimeSystemPoint = SystemTimePoint ::min() |
| TimePoint | GameTime::GameTimeSteadyPoint = TimePoint::min() |
| WowTime | GameTime::UtcWow |
| WowTime | GameTime::Wow |