Go to the source code of this file.
|
| enum | ZADataTypes {
BOSS_NALORAKK = 0
, BOSS_AKILZON = 1
, BOSS_JANALAI = 2
, BOSS_HALAZZI = 3
,
BOSS_HEXLORD = 4
, BOSS_ZULJIN = 5
, MAX_ENCOUNTER
, DATA_GONGEVENT
,
DATA_CHESTLOOTED
, TYPE_RAND_VENDOR_1
, TYPE_RAND_VENDOR_2
, DATA_BEAR_SPIRIT
,
DATA_EAGLE_SPIRIT
, DATA_LYNX_SPIRIT
, DATA_DRAGONHAWK_SPIRIT
} |
| |
| enum | ZACreatureIds {
NPC_HARRISON_JONES = 24358
, NPC_NALORAKK = 23576
, NPC_AKILZON = 23574
, NPC_JANALAI = 23578
,
NPC_HALAZZI = 23577
, NPC_HEXLORD = 24239
, NPC_ZULJIN = 23863
, NPC_BEAR_SPIRIT = 23878
,
NPC_EAGLE_SPIRIT = 23880
, NPC_LYNX_SPIRIT = 23877
, NPC_DRAGONHAWK_SPIRIT = 23879
} |
| |
| enum | ZAGameObjectIds {
GO_LYNX_TEMPLE_EXIT = 186303
, GO_LYNX_TEMPLE_ENTRANCE = 186304
, GO_HEXLORD_ENTRANCE = 186305
, GO_WOODEN_DOOR = 186306
,
GO_MASSIVE_GATE = 186728
, GO_DOOR_AKILZON = 186858
, GO_DOOR_ZULJIN = 186859
, GO_HARKORS_SATCHEL = 187021
,
GO_TANZARS_TRUNK = 186648
, GO_ASHLIS_BAG = 186672
, GO_KRAZS_PACKAGE = 186667
, GO_STRANGE_GONG = 187359
} |
| |
| enum | ZAActionIds { ACTION_WAVE_DONE_1 = 0
, ACTION_WAVE_DONE_2 = 1
, ACTION_WAVE_DONE_3 = 2
, ACTION_WAVE_DONE_4 = 3
} |
| |
◆ DataHeader
◆ RegisterZulAmanCreatureAI
◆ ZulamanScriptName
| #define ZulamanScriptName "instance_zulaman" |
◆ ZAActionIds
| Enumerator |
|---|
| ACTION_WAVE_DONE_1 | |
| ACTION_WAVE_DONE_2 | |
| ACTION_WAVE_DONE_3 | |
| ACTION_WAVE_DONE_4 | |
Definition at line 80 of file zulaman.h.
◆ ZACreatureIds
| Enumerator |
|---|
| NPC_HARRISON_JONES | |
| NPC_NALORAKK | |
| NPC_AKILZON | |
| NPC_JANALAI | |
| NPC_HALAZZI | |
| NPC_HEXLORD | |
| NPC_ZULJIN | |
| NPC_BEAR_SPIRIT | |
| NPC_EAGLE_SPIRIT | |
| NPC_LYNX_SPIRIT | |
| NPC_DRAGONHAWK_SPIRIT | |
Definition at line 47 of file zulaman.h.
◆ ZADataTypes
| Enumerator |
|---|
| BOSS_NALORAKK | |
| BOSS_AKILZON | |
| BOSS_JANALAI | |
| BOSS_HALAZZI | |
| BOSS_HEXLORD | |
| BOSS_ZULJIN | |
| MAX_ENCOUNTER | |
| DATA_GONGEVENT | |
| DATA_CHESTLOOTED | |
| TYPE_RAND_VENDOR_1 | |
| TYPE_RAND_VENDOR_2 | |
| DATA_BEAR_SPIRIT | |
| DATA_EAGLE_SPIRIT | |
| DATA_LYNX_SPIRIT | |
| DATA_DRAGONHAWK_SPIRIT | |
Definition at line 26 of file zulaman.h.
◆ ZAGameObjectIds
| Enumerator |
|---|
| GO_LYNX_TEMPLE_EXIT | |
| GO_LYNX_TEMPLE_ENTRANCE | |
| GO_HEXLORD_ENTRANCE | |
| GO_WOODEN_DOOR | |
| GO_MASSIVE_GATE | |
| GO_DOOR_AKILZON | |
| GO_DOOR_ZULJIN | |
| GO_HARKORS_SATCHEL | |
| GO_TANZARS_TRUNK | |
| GO_ASHLIS_BAG | |
| GO_KRAZS_PACKAGE | |
| GO_STRANGE_GONG | |
Definition at line 64 of file zulaman.h.
◆ GetZulAmanAI()
template<class AI , class T >
| AI * GetZulAmanAI |
( |
T * |
obj | ) |
|
|
inline |