#include <BattlegroundPackets.h>
Definition at line 323 of file BattlegroundPackets.h.
◆ BattlegroundPlayerPosition() [1/2]
| WorldPackets::Battleground::BattlegroundPlayerPosition::BattlegroundPlayerPosition |
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inline |
◆ BattlegroundPlayerPosition() [2/2]
◆ Guid
| ObjectGuid WorldPackets::Battleground::BattlegroundPlayerPosition::Guid |
◆ Pos
| TaggedPosition<Position::XY> WorldPackets::Battleground::BattlegroundPlayerPosition::Pos |
The documentation for this struct was generated from the following file: