TrinityCore
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AuctionHouseObject Member List

This is the complete list of members for AuctionHouseObject, including all inherited members.

AddAuction(AuctionEntry *auction)AuctionHouseObject
AuctionEntryMap typedefAuctionHouseObject
AuctionsMapAuctionHouseObjectprivate
BuildListAuctionItems(WorldPacket &data, Player *player, std::wstring const &searchedname, uint32 listfrom, uint8 levelmin, uint8 levelmax, uint8 usable, uint32 inventoryType, uint32 itemClass, uint32 itemSubClass, uint32 quality, uint32 &count, uint32 &totalcount, bool getall=false)AuctionHouseObject
BuildListBidderItems(WorldPacket &data, Player *player, uint32 &count, uint32 &totalcount)AuctionHouseObject
BuildListOwnerItems(WorldPacket &data, Player *player, uint32 &count, uint32 &totalcount)AuctionHouseObject
GetAllThrottleMapAuctionHouseObjectprivate
GetAuction(uint32 id) constAuctionHouseObjectinline
GetAuctionsBegin()AuctionHouseObjectinline
GetAuctionsEnd()AuctionHouseObjectinline
Getcount() constAuctionHouseObjectinline
PlayerGetAllThrottleMap typedefAuctionHouseObject
RemoveAuction(AuctionEntry *auction)AuctionHouseObject
Update()AuctionHouseObject
~AuctionHouseObject()AuctionHouseObjectinline