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TrinityCore
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#include "DBCStores.h"#include "LFGMgr.h"#include "LFGPackets.h"#include "Log.h"#include "GameTime.h"#include "Group.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Opcodes.h"#include "Player.h"#include "WorldPacket.h"#include "WorldSession.h"
Include dependency graph for LFGHandler.cpp:Go to the source code of this file.
Functions | |
| void | BuildPlayerLockDungeonBlock (WorldPacket &data, lfg::LfgLockMap const &lock) |
| void | BuildPartyLockDungeonBlock (WorldPacket &data, lfg::LfgLockPartyMap const &lockMap) |
| void BuildPartyLockDungeonBlock | ( | WorldPacket & | data, |
| lfg::LfgLockPartyMap const & | lockMap | ||
| ) |
Definition at line 41 of file LFGHandler.cpp.
Here is the call graph for this function:
Here is the caller graph for this function:| void BuildPlayerLockDungeonBlock | ( | WorldPacket & | data, |
| lfg::LfgLockMap const & | lock | ||
| ) |