#include <BattlegroundAV.h>
Definition at line 1498 of file BattlegroundAV.h.
◆ AllianceAssault
| uint32 StaticNodeInfo::AllianceAssault |
◆ AllianceAttack
| uint8 StaticNodeInfo::AllianceAttack |
◆ AllianceCapture
| uint8 StaticNodeInfo::AllianceCapture |
◆ AllianceControl
| uint32 StaticNodeInfo::AllianceControl |
◆ HordeAssault
| uint32 StaticNodeInfo::HordeAssault |
◆ HordeAttack
| uint8 StaticNodeInfo::HordeAttack |
◆ HordeCapture
| uint8 StaticNodeInfo::HordeCapture |
◆ HordeControl
| uint32 StaticNodeInfo::HordeControl |
◆ NodeId
◆ [struct]
| struct { ... } StaticNodeInfo::TextIds |
◆ [struct]
| struct { ... } StaticNodeInfo::WorldStateIds |
The documentation for this struct was generated from the following file: