22#include <unordered_set>
26#include "loadlib/loadlib.h"
44namespace ADT {
struct MODF; }
71 std::vector<WMO::MODS>
Sets;
std::vector< uint16 > DoodadReferences
bool open(WMORoot *rootWMO)
uint32 GetLiquidTypeId(uint32 liquidTypeId)
int ConvertToVMAPGroupWmo(FILE *output, bool preciseVectorData)
bool ShouldSkip(WMORoot const *root) const
std::vector< char > GroupNames
std::unordered_set< uint32 > ValidDoodadNames
bool ConvertToVMAPRootWmo(FILE *output)
std::unordered_set< uint16 > References
std::vector< WMO::MODS > Sets
std::vector< WMO::MODD > Spawns
std::unique_ptr< char[]> Paths
@ WMO_MATERIAL_WALL_SURFACE
@ WMO_MATERIAL_COLLIDE_HIT
@ WMO_MATERIAL_NOCAMCOLLIDE
static Vec3D fixCoords(Vec3D const &v)