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TrinityCore
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#include "CreatureAI.h"
Include dependency graph for CombatAI.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | AggressorAI |
| class | CombatAI |
| class | CasterAI |
| struct | ArcherAI |
| struct | TurretAI |
| struct | VehicleAI |
Macros | |
| #define | VEHICLE_CONDITION_CHECK_TIME 1000 |
| #define | VEHICLE_DISMISS_TIME 5000 |
Typedefs | |
| typedef std::vector< uint32 > | SpellVector |
| #define VEHICLE_CONDITION_CHECK_TIME 1000 |
Definition at line 94 of file CombatAI.h.
| #define VEHICLE_DISMISS_TIME 5000 |
Definition at line 95 of file CombatAI.h.
| typedef std::vector<uint32> SpellVector |
Definition at line 34 of file CombatAI.h.