TrinityCore
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GameObjectTemplateAddon Struct Reference

#include <GameObjectData.h>

+ Inheritance diagram for GameObjectTemplateAddon:

Public Attributes

uint32 Mingold = 0
 
uint32 Maxgold = 0
 
std::array< uint32, 4 > artKits = {}
 
- Public Attributes inherited from GameObjectOverride
uint32 Faction
 
uint32 Flags
 

Detailed Description

Definition at line 645 of file GameObjectData.h.

Member Data Documentation

◆ artKits

std::array<uint32, 4> GameObjectTemplateAddon::artKits = {}

Definition at line 649 of file GameObjectData.h.

◆ Maxgold

uint32 GameObjectTemplateAddon::Maxgold = 0

Definition at line 648 of file GameObjectData.h.

◆ Mingold

uint32 GameObjectTemplateAddon::Mingold = 0

Definition at line 647 of file GameObjectData.h.


The documentation for this struct was generated from the following file: