TrinityCore
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AchievementCriteriaEntry Struct Reference

#include <DBCStructure.h>

Public Attributes

uint32 ID
 
uint32 AchievementID
 
uint32 Type
 
union { 
 
   uint32   ID 
 
   uint32   CreatureID 
 
   uint32   MapID 
 
   uint32   SkillID 
 
   uint32   AchievementID 
 
   uint32   ZoneID 
 
   uint32   CurrencyID 
 
   uint32   GroupSize 
 
   uint32   DamageType 
 
   uint32   QuestID 
 
   uint32   SpellID 
 
   uint32   ObjectiveId 
 
   uint32   AreaID 
 
   uint32   ItemID 
 
   uint32   TeamType 
 
   uint32   WorldMapOverlayID 
 
   uint32   FactionID 
 
   uint32   ItemSlot 
 
   uint32   RollValue 
 
   uint32   ClassID 
 
   uint32   RaceID 
 
   uint32   EmoteID 
 
   uint32   GameObjectID 
 
   uint32   PowerType 
 
   uint32   StatType 
 
   uint32   SpellSchool 
 
   uint32   LootType 
 
Asset 
 
uint32 Quantity
 
struct { 
 
   uint32   Type 
 
   uint32   Asset 
 
AdditionalRequirements [MAX_CRITERIA_REQUIREMENTS
 
uint32 Flags
 
uint32 StartEvent
 
uint32 StartAsset
 
uint32 StartTimer
 

Detailed Description

Definition at line 52 of file DBCStructure.h.

Member Data Documentation

◆ AchievementID

uint32 AchievementCriteriaEntry::AchievementID

Definition at line 55 of file DBCStructure.h.

◆ [struct]

struct { ... } AchievementCriteriaEntry::AdditionalRequirements[MAX_CRITERIA_REQUIREMENTS]

◆ AreaID

uint32 AchievementCriteriaEntry::AreaID

Definition at line 107 of file DBCStructure.h.

◆ [union] [1/2]

union { ... } AchievementCriteriaEntry::Asset

◆ Asset [2/2]

uint32 AchievementCriteriaEntry::Asset

Definition at line 164 of file DBCStructure.h.

◆ ClassID

uint32 AchievementCriteriaEntry::ClassID

Definition at line 134 of file DBCStructure.h.

◆ CreatureID

uint32 AchievementCriteriaEntry::CreatureID

Definition at line 62 of file DBCStructure.h.

◆ CurrencyID

uint32 AchievementCriteriaEntry::CurrencyID

Definition at line 84 of file DBCStructure.h.

◆ DamageType

uint32 AchievementCriteriaEntry::DamageType

Definition at line 91 of file DBCStructure.h.

◆ EmoteID

uint32 AchievementCriteriaEntry::EmoteID

Definition at line 140 of file DBCStructure.h.

◆ FactionID

uint32 AchievementCriteriaEntry::FactionID

Definition at line 124 of file DBCStructure.h.

◆ Flags

uint32 AchievementCriteriaEntry::Flags

Definition at line 169 of file DBCStructure.h.

◆ GameObjectID

uint32 AchievementCriteriaEntry::GameObjectID

Definition at line 144 of file DBCStructure.h.

◆ GroupSize

uint32 AchievementCriteriaEntry::GroupSize

Definition at line 88 of file DBCStructure.h.

◆ ID

uint32 AchievementCriteriaEntry::ID

Definition at line 54 of file DBCStructure.h.

◆ ItemID

uint32 AchievementCriteriaEntry::ItemID

Definition at line 113 of file DBCStructure.h.

◆ ItemSlot

uint32 AchievementCriteriaEntry::ItemSlot

Definition at line 127 of file DBCStructure.h.

◆ LootType

uint32 AchievementCriteriaEntry::LootType

Definition at line 156 of file DBCStructure.h.

◆ MapID

uint32 AchievementCriteriaEntry::MapID

Definition at line 69 of file DBCStructure.h.

◆ ObjectiveId

uint32 AchievementCriteriaEntry::ObjectiveId

Definition at line 104 of file DBCStructure.h.

◆ PowerType

uint32 AchievementCriteriaEntry::PowerType

Definition at line 147 of file DBCStructure.h.

◆ Quantity

uint32 AchievementCriteriaEntry::Quantity

Definition at line 159 of file DBCStructure.h.

◆ QuestID

uint32 AchievementCriteriaEntry::QuestID

Definition at line 94 of file DBCStructure.h.

◆ RaceID

uint32 AchievementCriteriaEntry::RaceID

Definition at line 137 of file DBCStructure.h.

◆ RollValue

uint32 AchievementCriteriaEntry::RollValue

Definition at line 131 of file DBCStructure.h.

◆ SkillID

uint32 AchievementCriteriaEntry::SkillID

Definition at line 75 of file DBCStructure.h.

◆ SpellID

uint32 AchievementCriteriaEntry::SpellID

Definition at line 101 of file DBCStructure.h.

◆ SpellSchool

uint32 AchievementCriteriaEntry::SpellSchool

Definition at line 153 of file DBCStructure.h.

◆ StartAsset

uint32 AchievementCriteriaEntry::StartAsset

Definition at line 171 of file DBCStructure.h.

◆ StartEvent

uint32 AchievementCriteriaEntry::StartEvent

Definition at line 170 of file DBCStructure.h.

◆ StartTimer

uint32 AchievementCriteriaEntry::StartTimer

Definition at line 172 of file DBCStructure.h.

◆ StatType

uint32 AchievementCriteriaEntry::StatType

Definition at line 150 of file DBCStructure.h.

◆ TeamType

uint32 AchievementCriteriaEntry::TeamType

Definition at line 118 of file DBCStructure.h.

◆ Type

uint32 AchievementCriteriaEntry::Type

Definition at line 56 of file DBCStructure.h.

◆ WorldMapOverlayID

uint32 AchievementCriteriaEntry::WorldMapOverlayID

Definition at line 121 of file DBCStructure.h.

◆ ZoneID

uint32 AchievementCriteriaEntry::ZoneID

Definition at line 81 of file DBCStructure.h.


The documentation for this struct was generated from the following file: