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TrinityCore
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#include "BoundingIntervalHierarchy.h"#include <G3D/Table.h>#include <G3D/Array.h>#include <G3D/Set.h>
Include dependency graph for BoundingIntervalHierarchyWrapper.h:
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Classes | |
| class | BIHWrap< T, BoundsFunc > |
| struct | BIHWrap< T, BoundsFunc >::MDLCallback< RayCallback > |