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TrinityCore
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#include "ScriptMgr.h"
#include "black_temple.h"
#include "GridNotifiers.h"
#include "InstanceScript.h"
#include "Map.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "PassiveAI.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
Go to the source code of this file.
Classes | |
struct | boss_shade_of_akama |
struct | npc_akama_shade |
struct | npc_ashtongue_channeler |
struct | npc_creature_generator_akama |
struct | npc_ashtongue_sorcerer |
struct | npc_ashtongue_defender |
struct | npc_ashtongue_rogue |
struct | npc_ashtongue_elementalist |
struct | npc_ashtongue_spiritbinder |
struct | npc_ashtongue_broken |
class | spell_shade_soul_channel_serverside |
class | spell_shade_soul_channel |
Functions | |
void | AddSC_boss_shade_of_akama () |
Variables | |
Position const | AkamaWP [2] |
Position const | BrokenPos [18] |
Position const | BrokenWP [18] |
static float const | MIDDLE_OF_ROOM = 400.0f |
static float const | FACE_THE_DOOR = 0.08726646f |
static float const | FACE_THE_PLATFORM = 3.118662f |
enum AkamaActions |
Enumerator | |
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ACTION_START_SPAWNING | |
ACTION_STOP_SPAWNING | |
ACTION_DESPAWN_ALL_SPAWNS | |
ACTION_SHADE_OF_AKAMA_DEAD | |
ACTION_BROKEN_SPECIAL | |
ACTION_BROKEN_EMOTE | |
ACTION_BROKEN_HAIL |
Definition at line 89 of file boss_shade_of_akama.cpp.
enum AkamaCreatures |
Enumerator | |
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NPC_ASHTONGUE_CHANNELER | |
NPC_ASHTONGUE_BROKEN | |
NPC_CREATURE_SPAWNER_AKAMA |
Definition at line 82 of file boss_shade_of_akama.cpp.
enum AkamaEvents |
Definition at line 100 of file boss_shade_of_akama.cpp.
enum AkamaMisc |
Enumerator | |
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AKAMA_CHANNEL_WAYPOINT | |
AKAMA_INTRO_WAYPOINT | |
SUMMON_GROUP_RESET |
Definition at line 140 of file boss_shade_of_akama.cpp.
enum AkamaSpells |
Definition at line 45 of file boss_shade_of_akama.cpp.
enum AkamaTexts |
Enumerator | |
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SAY_BROKEN_FREE_0 | |
SAY_BROKEN_FREE_1 | |
SAY_BROKEN_FREE_2 | |
SAY_LOW_HEALTH | |
SAY_DEAD | |
SAY_BROKEN_SPECIAL | |
SAY_BROKEN_HAIL |
Definition at line 32 of file boss_shade_of_akama.cpp.
void AddSC_boss_shade_of_akama | ( | ) |
Definition at line 1132 of file boss_shade_of_akama.cpp.
Position const AkamaWP[2] |
Definition at line 147 of file boss_shade_of_akama.cpp.
Position const BrokenPos[18] |
Definition at line 153 of file boss_shade_of_akama.cpp.
Position const BrokenWP[18] |
Definition at line 175 of file boss_shade_of_akama.cpp.
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static |
Definition at line 198 of file boss_shade_of_akama.cpp.
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static |
Definition at line 199 of file boss_shade_of_akama.cpp.
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static |
Definition at line 197 of file boss_shade_of_akama.cpp.