![]() |
TrinityCore
|
#include <DBCStructure.h>
Public Attributes | |
| uint32 | ID |
| uint32 | Effect [MAX_ITEM_ENCHANTMENT_EFFECTS] |
| int32 | EffectPointsMin [MAX_ITEM_ENCHANTMENT_EFFECTS] |
| uint32 | EffectArg [MAX_ITEM_ENCHANTMENT_EFFECTS] |
| char const * | Name [16] |
| uint32 | ItemVisual |
| uint32 | Flags |
| uint32 | SrcItemID |
| uint32 | ConditionID |
| uint32 | RequiredSkillID |
| uint32 | RequiredSkillRank |
| uint32 | MinLevel |
Definition at line 1540 of file DBCStructure.h.
| uint32 SpellItemEnchantmentEntry::ConditionID |
Definition at line 1553 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), Player::CorrectMetaGemEnchants(), and Player::ToggleMetaGemsActive().
| uint32 SpellItemEnchantmentEntry::Effect[MAX_ITEM_ENCHANTMENT_EFFECTS] |
Definition at line 1544 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), Player::CastItemCombatSpell(), Spell::CheckItems(), Spell::EffectEnchantItemPrismatic(), spell_rog_deadly_poison::HandleAfterHit(), SpellMgr::LoadSpellInfoCustomAttributes(), and Player::UpdateDamageDoneMods().
| uint32 SpellItemEnchantmentEntry::EffectArg[MAX_ITEM_ENCHANTMENT_EFFECTS] |
Definition at line 1547 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), Player::CastItemCombatSpell(), spell_rog_deadly_poison::HandleAfterHit(), and SpellMgr::LoadSpellInfoCustomAttributes().
| int32 SpellItemEnchantmentEntry::EffectPointsMin[MAX_ITEM_ENCHANTMENT_EFFECTS] |
Definition at line 1545 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), Player::CastItemCombatSpell(), and Player::UpdateDamageDoneMods().
| uint32 SpellItemEnchantmentEntry::Flags |
Definition at line 1551 of file DBCStructure.h.
Referenced by Spell::CheckItems().
| uint32 SpellItemEnchantmentEntry::ID |
Definition at line 1542 of file DBCStructure.h.
Referenced by Player::CastItemCombatSpell(), and spell_rog_deadly_poison::HandleAfterHit().
| uint32 SpellItemEnchantmentEntry::ItemVisual |
Definition at line 1550 of file DBCStructure.h.
Referenced by Player::BuildEnumData().
| uint32 SpellItemEnchantmentEntry::MinLevel |
Definition at line 1556 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment().
| char const* SpellItemEnchantmentEntry::Name[16] |
Definition at line 1548 of file DBCStructure.h.
| uint32 SpellItemEnchantmentEntry::RequiredSkillID |
Definition at line 1554 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), and Player::UpdateSkillEnchantments().
| uint32 SpellItemEnchantmentEntry::RequiredSkillRank |
Definition at line 1555 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), and Player::UpdateSkillEnchantments().
| uint32 SpellItemEnchantmentEntry::SrcItemID |
Definition at line 1552 of file DBCStructure.h.
Referenced by Player::CanEquipUniqueItem(), Player::EnchantmentFitsRequirements(), Item::GemsFitSockets(), Item::GetGemCountWithID(), and Item::GetGemCountWithLimitCategory().