Go to the source code of this file.
|
| enum | IonarSpells {
SPELL_BALL_LIGHTNING = 52780
, SPELL_STATIC_OVERLOAD = 52658
, SPELL_DISPERSE = 52770
, SPELL_SUMMON_SPARK = 52746
,
SPELL_SPARK_DESPAWN = 52776
, SPELL_SPARK_VISUAL_TRIGGER = 52667
, SPELL_RANDOM_LIGHTNING_VISUAL = 52663
} |
| |
| enum | IonarTexts { SAY_AGGRO = 0
, SAY_SPLIT = 1
, SAY_SLAY = 2
, SAY_DEATH = 3
} |
| |
| enum | IonarCreatures { NPC_SPARK_OF_IONAR = 28926
} |
| |
| enum | IonarMisc { DATA_MAX_SPARKS = 5
, DATA_POINT_CALLBACK = 0
} |
| |
◆ IonarCreatures
◆ IonarMisc
| Enumerator |
|---|
| DATA_MAX_SPARKS | |
| DATA_POINT_CALLBACK | |
Definition at line 57 of file boss_ionar.cpp.
◆ IonarSpells
| Enumerator |
|---|
| SPELL_BALL_LIGHTNING | |
| SPELL_STATIC_OVERLOAD | |
| SPELL_DISPERSE | |
| SPELL_SUMMON_SPARK | |
| SPELL_SPARK_DESPAWN | |
| SPELL_SPARK_VISUAL_TRIGGER | |
| SPELL_RANDOM_LIGHTNING_VISUAL | |
Definition at line 30 of file boss_ionar.cpp.
◆ IonarTexts
| Enumerator |
|---|
| SAY_AGGRO | |
| SAY_SPLIT | |
| SAY_SLAY | |
| SAY_DEATH | |
Definition at line 44 of file boss_ionar.cpp.
◆ AddSC_boss_ionar()
| void AddSC_boss_ionar |
( |
| ) |
|
◆ DATA_MAX_SPARK_DISTANCE
| constexpr float DATA_MAX_SPARK_DISTANCE = 90 |
|
staticconstexpr |